What are the rules for real constants in the C language?

The rules for real constants in the C language are as follows:

  1. Real constants can be decimal numbers, exponential form, or hexadecimal numbers.
  2. Decimal numbers can include a decimal point and an exponent part. For example: 3.14, -0.25, 1.5e10.
  3. In exponential notation, the exponent part is represented by the letter E or e. For example, 1.5e10 represents 1.5 multiplied by 10 to the power of 10.
  4. Hexadecimal numbers start with 0x or 0X, and can include a decimal point or exponent. For example: 0x1A, -0x2.5p2.
  5. twice as much
  6. to drift or hover in the air, suspended or supported.
  7. Extended precision floating point data type
  8. Signed constants can have positive or negative signs, where the positive sign can be omitted.
  9. In C language, real type constants do not have leading zeros, so 0.5 represents 0.5, not 05.
  10. decimal number
  11. twice
  12. extended double

These rules allow for defining various real number constants in the C language and specifying their precision and range as needed.

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