{"version":"1.0","provider_name":"Blog - Silicon Cloud","provider_url":"https:\/\/www.silicloud.com\/blog","author_name":"Olivia Parker","author_url":"https:\/\/www.silicloud.com\/blog\/author\/oliviaparker\/","title":"How is the \"OnDestroy\" function used in Unity?","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"wdZFqDFoKz\"><a href=\"https:\/\/www.silicloud.com\/blog\/how-is-the-ondestroy-function-used-in-unity\/\">How is the &#8220;OnDestroy&#8221; function used in Unity?<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/www.silicloud.com\/blog\/how-is-the-ondestroy-function-used-in-unity\/embed\/#?secret=wdZFqDFoKz\" width=\"600\" height=\"338\" title=\"&#8220;How is the &#8220;OnDestroy&#8221; function used in Unity?&#8221; &#8212; Blog - Silicon Cloud\" data-secret=\"wdZFqDFoKz\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script type=\"text\/javascript\">\n\/* <![CDATA[ *\/\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/\/# sourceURL=https:\/\/www.silicloud.com\/blog\/wp-includes\/js\/wp-embed.min.js\n\/* ]]> *\/\n<\/script>\n","description":"In Unity, OnDestroy is a method in the MonoBehaviour class. This method is called when an object is destroyed. OnDestroy is typically used to clean up resources that need to be released before an object is destroyed, such as stopping coroutines, unsubscribing from events, closing files, and so on. This helps prevent resource leaks and [&hellip;]"}