Unity Script Management: Centralized Guide
In Unity, all scripts can be centrally managed by creating a script manager. This script manager can be an empty GameObject where all scripts are attached. This allows for easy management of scripts, including enabling/disabling them, calling methods uniformly, and passing messages. Furthermore, using namespaces to organize and manage different types of scripts can help avoid naming conflicts. It is crucial to keep scripts organized and orderly, limiting complexity in relationships and dependencies for easier maintenance and expansion in the future.