How to redirect to a different scene on the Unity login…
To achieve the scene transition in the Unity login interface, you can follow these steps:
- Create two scenes, one for the login interface and the other for the target scene to be redirected to.
- In the login interface scene, create a button object to trigger the jump event.
- Add a button script to the button object to listen for button click events.
- In the button script, use the SceneManager.LoadScene() method to load the target scene. You can achieve the jump by passing the name or index of the target scene.
The example code is shown below:
using UnityEngine;
using UnityEngine.SceneManagement;
public class LoginScene : MonoBehaviour
{
public void OnButtonClick()
{
// 加载目标场景
SceneManager.LoadScene("TargetScene");
}
}
- Drag the button object into the corresponding field of the button script on the login page scene in Unity editor, so that the jump event can be triggered at runtime.
- To play the game, simply click on the button in the login screen scene to jump to the target scene.
Please make sure that the target scene has been added to the Build Settings before using the SceneManager.LoadScene() method, otherwise it will fail to load. You can open the Build Settings window by navigating to the menu bar and selecting “File -> Build Settings”, then adding the target scene to “Scenes In Build”.