Create Unity Executable: Step-by-Step Guide
To create a Unity executable file, you need to follow these steps:
- Build your project in the Unity editor.
- Open your Unity project and make sure you have completed all the game development tasks.
- Select “File” in the menu bar and then choose “Build Settings”.
- Choose your target platform (such as Windows, Mac, iOS, Android, etc.) from the pop-up dialog box.
- Click on the “Build” button, choose a saved location, and wait for the project to finish building.
- Find the generated executable file in the built folder.
- Once the project is built, you will find the generated executable file in the designated save location folder.
- On Windows platform, the executable file is typically a .exe file; on Mac, it may be a .app file.
- Run your executable file:
- Double-click the executable file to run your Unity project.
- If you choose different platforms while building the project, you may need to run the executable file on the corresponding device (for example, running an iOS project on the iOS simulator).
Please note that building a Unity project may take some time, depending on the scale and complexity of your project. Be sure to save and backup your project files before starting the build process to prevent any unexpected issues.