How to export models in Unity?
There are several methods in Unity that can be used to export models.
- Use Unity’s built-in export tool: Unity provides some export tools that can export models to common 3D file formats such as FBX, OBJ, etc. In the Unity editor, select the model file to export, right-click and choose “Export Package”, then select the export path and file format, click “Export” to export the model.
- Third-party plugins can be used in Unity to extend the functionality of exporting models. Some popular plugins include “Unity FBX Exporter” and “Cinema Director”. After installing and using these plugins, you can select the model you want to export in the Unity editor and then use the export functionality provided by the plugins to export it.
- Write custom scripts: For a more flexible and customized export function, custom scripts can be used. In Unity, scripts can be written to export models using C# or Unity’s built-in scripting language. By accessing the mesh data and material data of the model, it can be exported in the desired format.
It is important to note that when exporting a model, make sure that the model’s materials, textures, animations, and other related resources are also exported correctly, and that the exported model file can be loaded and used correctly on the target platform.