How to solve the continuous increase in memory usage in Unity?

One way to solve the issue of continuously increasing memory usage in Unity is by using the following methods:

  1. Utilize Memory Profiler: Unity comes with a built-in memory profiler tool that can be used to identify memory leaks and high memory usage issues. By using the memory profiler, you can determine which objects are consuming a significant amount of memory and identify the reference chains to address the leaks.
  2. Optimize resource loading and unloading: Ensure that resources are loaded when needed and unloaded promptly when they are not. Avoid frequent loading and unloading of resources during game execution to reduce memory usage.
  3. Using object pools: For objects that are frequently created and destroyed, object pools can be used to reuse objects, avoiding the frequent allocation and deallocation of memory.
  4. Reduce the use of unmanaged memory: Unmanaged memory is not managed by the garbage collector and needs to be manually released. If unmanaged memory is used, make sure to release it in a timely manner to prevent memory leaks.
  5. Reduce the use of large-size textures: Large-size textures can consume a lot of memory, consider using compressed textures or lowering texture resolution to reduce memory usage.
  6. Optimize the code by avoiding unnecessary data structures and algorithms, reducing memory usage. Use reusable objects and data structures to avoid creating duplicate objects.
  7. Release unnecessary resources in a timely manner: During the game runtime, make sure to release any resources that are no longer needed, such as textures, audio, and objects.
bannerAds